head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A rhythm-based tribal strategy game.

Execution · Practiced Mastery
Linear postwar crime story driven by cover shootouts and atmosphere.
Jungle Rumble leans Optimization (Practiced Mastery); Mafia II leans Execution (Practiced Mastery).
Mafia II leans a little harder on execution, though the gap is small.
Jungle Rumble
rhythm-timing taps required for combat
Mafia II
Cover shooting and fistfight timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Jungle Rumble
scripted enemy patterns, no adaptation
Mafia II
Enemies are scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Jungle Rumble
minimal randomness in fixed levels
Mafia II
Story missions are fixed
Jungle Rumble leans a little harder on optimization, though the gap is small.
Jungle Rumble
rhythm-strategy sequencing for battles
Mafia II
Modest; learning encounter layouts
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.