head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
An explosion-first open-world sandbox starring an infinite-ammo wingsuit rebel.

Execution · Practiced Mastery
Open-world superhero game whose joy is fluid web-swinging and rhythmic combat.
Just Cause 3 leans Execution (Practiced Mastery); Marvel's Spider-Man leans Execution (Practiced Mastery).
Marvel's Spider-Man leans a little harder on execution, though the gap is small.
Just Cause 3
Wingsuit threading and tether stunts take practice
Marvel's Spider-Man
swinging flow and combat dodge timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Just Cause 3
Scripted military AI
Marvel's Spider-Man
thugs and bosses follow fixed patterns
Just Cause 3 leans a little harder on variance, though the gap is small.
Just Cause 3
Emergent physics chaos, no real hidden info
Marvel's Spider-Man
open world is fully discoverable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Just Cause 3
Base liberation order and gear mod unlocks
Marvel's Spider-Man
gadget loadouts and suit mods are shallow but present
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.