head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A gritty crime shooter following two doomed mercenaries through botched heists.

Execution · Pure Mechanics
A motion-control party collection testing full-body timing and little else.
Kane & Lynch: Dead Men leans Execution (Practiced Mastery); Kinect Sports: Season Two leans Execution (Pure Mechanics).
Kinect Sports: Season Two leans a little harder on execution, though the gap is small.
Kane & Lynch: Dead Men
Cover shooting accuracy under pressure
Kinect Sports: Season Two
Full-body motion timing is the entire skill surface
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kane & Lynch: Dead Men
Fragile Alliance betrayals add faint human guessing
Kinect Sports: Season Two
Party opponents barely reward prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kane & Lynch: Dead Men
Set-piece encounters vary little
Kinect Sports: Season Two
Sensor reading adds unintended noise
Kane & Lynch: Dead Men leans a little harder on optimization, though the gap is small.
Kane & Lynch: Dead Men
Squad orders and encounter knowledge
Kinect Sports: Season Two
Minigames have little system depth to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.