head to head
Kane & Lynch: Dead MenvsRetrowave
Kane & Lynch: Dead Men leans Execution (Practiced Mastery); Retrowave leans Execution (Pure Mechanics).
Kane & Lynch: Dead MenRetrowave
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Kane & Lynch: Dead Men leans harder on reads: Fragile Alliance betrayals add faint human guessing
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 2
Kane & Lynch: Dead Men leans harder on optimization: Squad orders and encounter knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

