head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A gritty crime shooter following two doomed mercenaries through botched heists.

Execution · Practiced Mastery
An open-world crime game where combat combos and driving skill carry the action.
Kane & Lynch: Dead Men leans Execution (Practiced Mastery); Sleeping Dogs leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kane & Lynch: Dead Men
Cover shooting accuracy under pressure
Sleeping Dogs
brawling and driving need timing/aim
Kane & Lynch: Dead Men leans a little harder on reads, though the gap is small.
Kane & Lynch: Dead Men
Fragile Alliance betrayals add faint human guessing
Sleeping Dogs
scripted enemy AI, no adaptation
Kane & Lynch: Dead Men leans a little harder on variance, though the gap is small.
Kane & Lynch: Dead Men
Set-piece encounters vary little
Sleeping Dogs
minor loot and traffic randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kane & Lynch: Dead Men
Squad orders and encounter knowledge
Sleeping Dogs
upgrade paths and mission routes solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.