head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A martial arts career simulation and fighting game.

Optimization · Practiced Mastery
An open-chapter survival horror game where upgrade planning and systematic area sweeping drive success.
Karate Master 2 Knock Down Blow leans Execution (Practiced Mastery); The Evil Within 2 leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Karate Master 2 Knock Down Blow
fighting mechanics need timing and reaction
The Evil Within 2
Open-zone combat demands solid aim and positioning
Karate Master 2 Knock Down Blow leans a little harder on reads, though the gap is small.
Karate Master 2 Knock Down Blow
AI opponents follow fixed patterns, minor adaptation
The Evil Within 2
Enemies are scripted; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Karate Master 2 Knock Down Blow
match outcomes have some randomness
The Evil Within 2
Collectibles are hidden; minor supply variance in open zones
The Evil Within 2 leans a little harder on optimization, though the gap is small.
Karate Master 2 Knock Down Blow
career training and build optimization matters
The Evil Within 2
Upgrade system, open-area routing and crafting are fully optimisable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.