head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A martial arts career simulation and fighting game.

Execution · Practiced Mastery
Timing-based wuxia combat layered over build optimisation in an open world.
Karate Master 2 Knock Down Blow leans Execution (Practiced Mastery); Where Winds Meet leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Karate Master 2 Knock Down Blow
fighting mechanics need timing and reaction
Where Winds Meet
Parry and dodge timing in martial-arts duels rewards hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Karate Master 2 Knock Down Blow
AI opponents follow fixed patterns, minor adaptation
Where Winds Meet
PvP modes add some human prediction, mostly PvE scripted
Karate Master 2 Knock Down Blow leans a little harder on variance, though the gap is small.
Karate Master 2 Knock Down Blow
match outcomes have some randomness
Where Winds Meet
Open-world events and drops add mild randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Karate Master 2 Knock Down Blow
career training and build optimization matters
Where Winds Meet
Build crafting and boss moveset learning drive progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.