head to head

Keep Talking and Nobody Explodes cover artvsWelcome to the Game II cover art

Keep Talking and Nobody ExplodesvsWelcome to the Game II

Keep Talking and Nobody Explodes leans Optimization (Systems & Chaos); Welcome to the Game II leans Variance (Systems & Chaos).

EXECUTION3 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10
Keep Talking and Nobody ExplodesWelcome to the Game II

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 6

Welcome to the Game II leans harder on variance: Deep-web key locations and intruder events randomise every run

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Keep Talking and Nobody Explodes

full breakdown

Welcome to the Game II