head to head

Kenshi cover artvsVintage Story cover art

KenshivsVintage Story

Kenshi leans Optimization (Systems & Chaos); Vintage Story leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE6 /10OPTIMIZATION8 /10
KenshiVintage Story

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 5

Kenshi leans harder on variance: Bandit encounters, world states, and loot are substantially randomised

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Kenshi

full breakdown

Vintage Story