head to head
KholatvsThe Hex
Kholat leans Variance (Systems & Chaos); The Hex leans Optimization (Systems & Chaos).
KholatThe Hex
Axis by axis
Execution1 vs 2
The Hex leans harder on execution: Genre minigames need only light dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization4 vs 5
The Hex leans harder on optimization: Piecing the meta-narrative together is a solvable puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

