head to head

Kids cover artvsLittle Misfortune cover art

KidsvsLittle Misfortune

Kids leans Optimization (Light / Casual); Little Misfortune leans Variance (Light / Casual).

EXECUTION0 /10READS0 /10VARIANCE0 /10OPTIMIZATION1 /10
KidsLittle Misfortune

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 2

Little Misfortune leans harder on variance: Choice outcomes hidden on first play

Optimization1 vs 1

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Kids

full breakdown

Little Misfortune