head to head
Killing FloorvsWrath: Aeon of Ruin
Killing Floor leans Execution (Practiced Mastery); Wrath: Aeon of Ruin leans Execution (Pure Mechanics).
Killing FloorWrath: Aeon of Ruin
Axis by axis
Execution7 vs 8
Wrath: Aeon of Ruin leans harder on execution: Quake-engine movement and tight hitscan demands define the aim ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 5
Killing Floor leans harder on optimization: Perk levelling, holdout spots, dosh economy solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

