head to head
Killzone 2vsKirka.io
Killzone 2 leans Execution (Pure Mechanics); Kirka.io leans Execution (Pure Mechanics).
Killzone 2Kirka.io
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads4 vs 5
Kirka.io leans harder on reads: Human lobbies reward predicting peeks and rotations
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 3
Killzone 2 leans harder on optimization: Class unlocks and map control are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

