head to head
Killzone 3vsOne Must Fall: 2097
Killzone 3 leans Execution (Pure Mechanics); One Must Fall: 2097 leans Execution (Practiced Mastery).
Killzone 3One Must Fall: 2097
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 4
Even - both lean on reads about the same.
Variance2 vs 1
Killzone 3 leans harder on variance: Spawns and spread inject limited randomness
Optimization4 vs 5
One Must Fall: 2097 leans harder on optimization: Pilot picks, robot upgrades and economy shape the tournament
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

