head to head
Killzone: LiberationvsMedal of Honor (2010)
Killzone: Liberation leans Execution (Practiced Mastery); Medal of Honor (2010) leans Execution (Practiced Mastery).
Killzone: LiberationMedal of Honor (2010)
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 3
Medal of Honor (2010) leans harder on reads: Competitive MP adds human prediction
Variance1 vs 2
Medal of Honor (2010) leans harder on variance: Scripted campaign, modest MP randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

