head to head
Killzone: LiberationvsThe Darkness II
Killzone: Liberation leans Execution (Practiced Mastery); The Darkness II leans Execution (Practiced Mastery).
Killzone: LiberationThe Darkness II
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 1
Killzone: Liberation leans harder on reads: Ad-hoc multiplayer adds light prediction; campaign is scripted
Variance1 vs 2
The Darkness II leans harder on variance: Encounters and light placement are static
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

