head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Motion-controlled spectacle testing little beyond gesture compliance.

Execution · Practiced Mastery
A first-person horror about a cult in the Arizona wilderness.
Kinect Star Wars leans Execution (Practiced Mastery); Outlast 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kinect Star Wars
Flailing gestures at the sensor is the only input test
Outlast 2
Chase sequences demand quick movement.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kinect Star Wars
Everything on screen is scripted spectacle
Outlast 2
Cultists follow scripts.
Outlast 2 leans a little harder on variance, though the gap is small.
Kinect Star Wars
Sequences replay identically
Outlast 2
Some encounter variability.
Outlast 2 leans a little harder on optimization, though the gap is small.
Kinect Star Wars
Little system depth beyond gesture recognition quirks
Outlast 2
Route memorization aids survival.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.