head to head
The Matrix: Path of Neo asks more than Kinect Star Wars, and the gap is optimization.

Execution · Practiced Mastery
Motion-controlled spectacle testing little beyond gesture compliance.

Execution · Practiced Mastery
Cinematic combo brawling through scripted movie set-pieces.
Kinect Star Wars leans Execution (Practiced Mastery); The Matrix: Path of Neo leans Execution (Practiced Mastery).
The Matrix: Path of Neo leans a little harder on execution, though the gap is small.
Kinect Star Wars
Flailing gestures at the sensor is the only input test
The Matrix: Path of Neo
Combo chains and bullet-dodge timing ask moderate hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kinect Star Wars
Everything on screen is scripted spectacle
The Matrix: Path of Neo
Agents follow scripted combat patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kinect Star Wars
Sequences replay identically
The Matrix: Path of Neo
Set-pieces replay identically once seen
The Matrix: Path of Neo leans clearly harder on optimization.
Kinect Star Wars
Little system depth beyond gesture recognition quirks
The Matrix: Path of Neo
Unlocking and selecting upgrade paths rewards light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.