head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A tactical management game training a team of warriors for battle.

Optimization · Pure Optimization
Procedural space exploration sandbox with crafting depth.
King's League II leans Optimization (Pure Optimization); No Man's Sky leans Optimization (Pure Optimization).
No Man's Sky leans a little harder on execution, though the gap is small.
King's League II
minimal direct execution, auto-battle style
No Man's Sky
Light shooter and flight inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
King's League II
AI opponents follow fixed logic, not adaptive
No Man's Sky
Mostly solo, sparse PvP
King's League II leans a little harder on variance, though the gap is small.
King's League II
battle outcomes involve randomized rolls
No Man's Sky
Procedural planets and loot
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
King's League II
team building, training, and management depth
No Man's Sky
Base, freighter, expedition progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.