head to head
King's Quest VI: Heir Today, Gone TomorrowvsZero Escape: Virtue's Last Reward
King's Quest VI: Heir Today, Gone Tomorrow leans Optimization (Pure Optimization); Zero Escape: Virtue's Last Reward leans Optimization (Pure Optimization).
King's Quest VI: Heir Today, Gone TomorrowZero Escape: Virtue's Last Reward
Axis by axis
Execution1 vs 0
King's Quest VI: Heir Today, Gone Tomorrow leans harder on execution: Pointing and clicking, occasional death timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

