head to head
Kingdom Come: DeliverancevsNew World: Aeternum
Kingdom Come: Deliverance leans Execution (Practiced Mastery); New World: Aeternum leans Execution (Practiced Mastery).
Kingdom Come: DeliveranceNew World: Aeternum
Axis by axis
Execution6 vs 7
New World: Aeternum leans harder on execution: Active dodge-block-aim combat demands real twitch skill
Reads2 vs 4
New World: Aeternum leans harder on reads: Open-world PvP wars and outpost rush involve adaptive opponents
Variance2 vs 3
New World: Aeternum leans harder on variance: Gear drops add variance but crafting reduces reliance on RNG
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

