head to head
Kingdom Come: DeliverancevsSensible World of Soccer '96/'97
Kingdom Come: Deliverance leans Execution (Practiced Mastery); Sensible World of Soccer '96/'97 leans Execution (Practiced Mastery).
Kingdom Come: DeliveranceSensible World of Soccer '96/'97
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 3
Sensible World of Soccer '96/'97 leans harder on reads: Versus play rewards predicting a human opponent
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

