head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A grounded medieval RPG where sword timing and skill planning both matter.

Execution · Practiced Mastery
A customizable Jedi action game centered on deep lightsaber combat.
Kingdom Come: Deliverance leans Execution (Practiced Mastery); Star Wars Jedi Knight: Jedi Academy leans Execution (Practiced Mastery).
Star Wars Jedi Knight: Jedi Academy leans a little harder on execution, though the gap is small.
Kingdom Come: Deliverance
Directional sword combat, real timing needed
Star Wars Jedi Knight: Jedi Academy
Saber acrobatics and timing dominate combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance
Enemy AI somewhat reactive in duels
Star Wars Jedi Knight: Jedi Academy
Long-lived MP dueling scene adds human mindgames
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance
Skill checks and durability rolls
Star Wars Jedi Knight: Jedi Academy
Mission order choice, otherwise fixed content
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance
Skill trees, alchemy, gear upkeep planning
Star Wars Jedi Knight: Jedi Academy
Saber styles and Force builds reward mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.