head to head
Kingdom Come: Deliverance asks more than The Elder Scrolls III: Morrowind, and the gap is execution.

Execution · Practiced Mastery
A grounded medieval RPG where sword timing and skill planning both matter.

Optimization · Pure Optimization
Classic open-world RPG where stats and broken crafting systems trump twitch skill.
Kingdom Come: Deliverance leans Execution (Practiced Mastery); The Elder Scrolls III: Morrowind leans Optimization (Pure Optimization).
Kingdom Come: Deliverance leans clearly harder on execution.
Kingdom Come: Deliverance
Directional sword combat, real timing needed
The Elder Scrolls III: Morrowind
Dice-roll combat ignores aim skill
Kingdom Come: Deliverance leans clearly harder on reads.
Kingdom Come: Deliverance
Enemy AI somewhat reactive in duels
The Elder Scrolls III: Morrowind
No adaptive opposition
The Elder Scrolls III: Morrowind leans a little harder on variance, though the gap is small.
Kingdom Come: Deliverance
Skill checks and durability rolls
The Elder Scrolls III: Morrowind
Hit chances rolled behind the screen
The Elder Scrolls III: Morrowind leans a little harder on optimization, though the gap is small.
Kingdom Come: Deliverance
Skill trees, alchemy, gear upkeep planning
The Elder Scrolls III: Morrowind
Alchemy and spellcrafting are famously solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.