head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A grounded medieval RPG where sword timing and skill planning both matter.

Execution · Practiced Mastery
Co-op-focused action sequel hurling Titus against Tyranid swarms with parry-heavy melee combat.
Kingdom Come: Deliverance leans Execution (Practiced Mastery); Warhammer 40,000: Space Marine 2 leans Execution (Practiced Mastery).
Warhammer 40,000: Space Marine 2 leans a little harder on execution, though the gap is small.
Kingdom Come: Deliverance
Directional sword combat, real timing needed
Warhammer 40,000: Space Marine 2
Parry, dodge and gun-strike timing against swarms
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance
Enemy AI somewhat reactive in duels
Warhammer 40,000: Space Marine 2
PvP Eternal War adds some human prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance
Skill checks and durability rolls
Warhammer 40,000: Space Marine 2
Tyranid swarm spawns vary run to run
Kingdom Come: Deliverance leans a little harder on optimization, though the gap is small.
Kingdom Come: Deliverance
Skill trees, alchemy, gear upkeep planning
Warhammer 40,000: Space Marine 2
Class builds and perk loadouts reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.