head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
The series' action peak, with flashy drive forms and superbosses that built a lasting challenge-run community.

Execution · Practiced Mastery
A lean souls-like carried by hardened-parry timing and shell selection.
Kingdom Hearts II leans Execution (Practiced Mastery); Mortal Shell leans Execution (Practiced Mastery).
Mortal Shell leans a little harder on execution, though the gap is small.
Kingdom Hearts II
Revenge values and Data fights demand precise play
Mortal Shell
Hardened parry timing demands inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts II
Even superbosses run scripted, mappable patterns
Mortal Shell
Scripted bosses
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts II
Fully visible action systems
Mortal Shell
Minor item randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts II
Forms, abilities, and boss study reward labbing
Mortal Shell
Shell choice and upgrade routing matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.