head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Building card decks that out-value scripted bosses in real-time battles.

Optimization · Practiced Mastery
Family-friendly dungeon crawler that swaps Minecraft's building for loot and hack-and-slash.
Kingdom Hearts Re:Chain of Memories leans Optimization (Practiced Mastery); Minecraft Dungeons leans Optimization (Practiced Mastery).
Kingdom Hearts Re:Chain of Memories leans a little harder on execution, though the gap is small.
Kingdom Hearts Re:Chain of Memories
Real-time card play needs timing but not twitch mastery
Minecraft Dungeons
Dodge-rolls and kiting through mob swarms
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts Re:Chain of Memories
Bosses break cards with scripted, learnable values
Minecraft Dungeons
Enemies are scripted hordes
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts Re:Chain of Memories
Card draws within your deck vary each fight
Minecraft Dungeons
Random loot and enchantment rolls drive power
Kingdom Hearts Re:Chain of Memories leans a little harder on optimization, though the gap is small.
Kingdom Hearts Re:Chain of Memories
Deck construction and sleight knowledge dominate outcomes
Minecraft Dungeons
Gear synergies and enchant builds carry difficulty
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.