head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Building card decks that out-value scripted bosses in real-time battles.

Optimization · Pure Optimization
Roguelite about raiding dungeons by night and pricing the loot in your shop by day.
Kingdom Hearts Re:Chain of Memories leans Optimization (Practiced Mastery); Moonlighter leans Optimization (Pure Optimization).
Kingdom Hearts Re:Chain of Memories leans a little harder on execution, though the gap is small.
Kingdom Hearts Re:Chain of Memories
Real-time card play needs timing but not twitch mastery
Moonlighter
Dodge-heavy dungeon combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts Re:Chain of Memories
Bosses break cards with scripted, learnable values
Moonlighter
Enemies are scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts Re:Chain of Memories
Card draws within your deck vary each fight
Moonlighter
Random dungeon layouts and loot rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Hearts Re:Chain of Memories
Deck construction and sleight knowledge dominate outcomes
Moonlighter
Price discovery and shop economy are the real game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.