head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
The co-op evolution of the coin-dropping kingdom builder, now with persistent campaigns across themed settings.

Optimization · Pure Optimization
A Greek-myth loot ARPG won in the build screen, not the battlefield.
Kingdom Two Crowns leans Optimization (Pure Optimization); Titan Quest leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Two Crowns
Riding and coin placement only
Titan Quest
Click-to-attack combat needs little physical skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Two Crowns
Greed attacks are systemic, not adaptive
Titan Quest
Mythological monsters follow fixed behaviors
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Two Crowns
Procedural islands and mount locations vary
Titan Quest
Loot drops gate builds behind RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Two Crowns
Build order and portal-clearing strategy dominate
Titan Quest
Mastery combinations and gear math dominate outcomes
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.