head to head
Kingdoms of Amalur: ReckoningvsSamurai Warriors 4: Empires
Kingdoms of Amalur: Reckoning leans Optimization (Practiced Mastery); Samurai Warriors 4: Empires leans Optimization (Practiced Mastery).
Kingdoms of Amalur: ReckoningSamurai Warriors 4: Empires
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 2
Samurai Warriors 4: Empires leans harder on reads: Enemy officers follow fixed AI, not adaptive prediction
Variance2 vs 3
Samurai Warriors 4: Empires leans harder on variance: Battle events add some randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

