head to head
Kirby: Nightmare in Dream LandvsPac-Man and the Ghostly Adventures
Kirby: Nightmare in Dream Land leans Execution (Practiced Mastery); Pac-Man and the Ghostly Adventures leans Execution (Practiced Mastery).
Kirby: Nightmare in Dream LandPac-Man and the Ghostly Adventures
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

