head to head
Knights of the Old RepublicvsMU Online
Knights of the Old Republic leans Optimization (Pure Optimization); MU Online leans Optimization (Pure Optimization).
Knights of the Old RepublicMU Online
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads1 vs 2
MU Online leans harder on reads: Open PK adds occasional human conflict.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 8
Knights of the Old Republic leans harder on optimization: Force power selection, feat prerequisites and light/dark routing are systematically solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

