head to head
KovaaK's Aim TrainervsStar Wars Episode I: Racer
KovaaK's Aim Trainer leans Execution (Pure Mechanics); Star Wars Episode I: Racer leans Execution (Pure Mechanics).
KovaaK's Aim TrainerStar Wars Episode I: Racer
Axis by axis
Execution10 vs 9
KovaaK's Aim Trainer leans harder on execution: An aimbot trivialises it completely - aim IS the product
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 4
Star Wars Episode I: Racer leans harder on optimization: Pod part upgrades and track memorization converge quickly.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

