head to head
La pesadilla de IllojuanvsLayers of Fear (2016)
La pesadilla de Illojuan leans Variance (Systems & Chaos); Layers of Fear (2016) leans Variance (Systems & Chaos).
La pesadilla de IllojuanLayers of Fear (2016)
Axis by axis
Execution2 vs 1
La pesadilla de Illojuan leans harder on execution: Walking-sim horror with minimal input demands
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Layers of Fear (2016) leans harder on variance: Room geometry shifts semi-randomly, disorienting the player
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

