head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Turn-based board-puzzle distillation of Tomb Raider's traps and tombs.

Optimization · Pure Optimization
Galar-region Pokémon adding open Wild Area exploration and stadium Dynamax battles.
Lara Croft Go leans Optimization (Pure Optimization); Pokémon Sword leans Optimization (Pure Optimization).
Lara Croft Go leans a little harder on execution, though the gap is small.
Lara Croft Go
Turn-based taps, zero dexterity
Pokémon Sword
Turn-based menus
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Lara Croft Go
Hazards move on fixed rules
Pokémon Sword
Gym AI is static
Pokémon Sword leans a little harder on variance, though the gap is small.
Lara Croft Go
Everything visible on the board
Pokémon Sword
Wild Area spawns and raid rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Lara Croft Go
Each level is a solvable movement puzzle
Pokémon Sword
Dynamax timing and team building decide battles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.