head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
Iterating cause-and-effect sequences to untangle a fixed narrative puzzle.

Optimization · Pure Optimization
Gentle puzzle adventure about an ember rekindling lost souls.
Last Day of June leans Optimization (Pure Optimization); The Last Campfire leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Last Day of June
Slow walking and simple interactions, no dexterity
The Last Campfire
Gentle controls, no fail pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Last Day of June
No opponent - a fixed narrative system
The Last Campfire
No adversaries
Last Day of June leans a little harder on variance, though the gap is small.
Last Day of June
Consequences of changes are hidden until tried
The Last Campfire
Linear and authored
The Last Campfire leans a little harder on optimization, though the gap is small.
Last Day of June
Sequencing the four characters' actions is the puzzle
The Last Campfire
Self-contained logic puzzles with fixed solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.