head to head
Layers of Fear (2016)vsPokémon Community Game
Layers of Fear (2016) leans Variance (Systems & Chaos); Pokémon Community Game leans Variance (Systems & Chaos).
Layers of Fear (2016)Pokémon Community Game
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 1
Pokémon Community Game leans harder on reads: Other catchers barely interact strategically
Variance5 vs 6
Pokémon Community Game leans harder on variance: Which Pokémon spawn and catch rolls drive everything
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

