head to head
Layers of Fear (2016)vsThe Casting of Frank Stone
Layers of Fear (2016) leans Variance (Systems & Chaos); The Casting of Frank Stone leans Variance (Systems & Chaos).
Layers of Fear (2016)The Casting of Frank Stone
Axis by axis
Execution1 vs 2
The Casting of Frank Stone leans harder on execution: QTEs and skill checks with gentle timing windows.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Layers of Fear (2016) leans harder on variance: Room geometry shifts semi-randomly, disorienting the player
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

