head to head
Layers of Fear (2016)vsThe Dark Occult
Layers of Fear (2016) leans Variance (Systems & Chaos); The Dark Occult leans Variance (Systems & Chaos).
Layers of Fear (2016)The Dark Occult
Axis by axis
Execution1 vs 2
The Dark Occult leans harder on execution: Walking, hiding and item use - no twitch ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
The Dark Occult leans harder on variance: Roaming enemy position and item spawns stay unpredictable
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

