head to head

Layers of Fear (2016) cover artvsThe Invisible Hours cover art

Layers of Fear (2016)vsThe Invisible Hours

Layers of Fear (2016) leans Variance (Systems & Chaos); The Invisible Hours leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION4 /10
Layers of Fear (2016)The Invisible Hours

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 6

The Invisible Hours leans harder on variance: The whole game is uncovering hidden scripted events

Optimization4 vs 5

The Invisible Hours leans harder on optimization: Efficiently routing whose timeline to watch when is the craft

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Layers of Fear (2016)

full breakdown

The Invisible Hours