head to head

Layers of Fear (2016) cover artvsUncanny Valley cover art

Layers of Fear (2016)vsUncanny Valley

Layers of Fear (2016) leans Variance (Systems & Chaos); Uncanny Valley leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION4 /10
Layers of Fear (2016)Uncanny Valley

Axis by axis

Execution1 vs 2

Uncanny Valley leans harder on execution: Slow walking and simple actions, minimal dexterity

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 5

Even - both lean on variance about the same.

Optimization4 vs 5

Uncanny Valley leans harder on optimization: Learning the schedule and consequence system across replays converges

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Layers of Fear (2016)

full breakdown

Uncanny Valley