head to head

League of Legends cover artvsStarCraft cover art

League of LegendsvsStarCraft

League of Legends leans Reads (Grand Arena); StarCraft leans Optimization (Grand Arena).

EXECUTION6 /10READS8 /10VARIANCE3 /10OPTIMIZATION8 /10
League of LegendsStarCraft

Axis by axis

Execution6 vs 7

StarCraft leans harder on execution: APM and micro control ceiling is huge

Reads8 vs 6

League of Legends leans harder on reads: Lane and jungle constantly mind-game opponents.

Variance3 vs 1

League of Legends leans harder on variance: Champion select and minor RNG only.

Optimization8 vs 9

StarCraft leans harder on optimization: build orders and economy are near-solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

League of Legends

full breakdown

StarCraft