head to head
League of LegendsvsStarCraft
League of Legends leans Reads (Grand Arena); StarCraft leans Optimization (Grand Arena).
League of LegendsStarCraft
Axis by axis
Execution6 vs 7
StarCraft leans harder on execution: APM and micro control ceiling is huge
Reads8 vs 6
League of Legends leans harder on reads: Lane and jungle constantly mind-game opponents.
Variance3 vs 1
League of Legends leans harder on variance: Champion select and minor RNG only.
Optimization8 vs 9
StarCraft leans harder on optimization: build orders and economy are near-solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

