head to head

League of Legends cover artvsWarcraft III: Reforged cover art

League of LegendsvsWarcraft III: Reforged

League of Legends leans Reads (Grand Arena); Warcraft III: Reforged leans Reads (Grand Arena).

EXECUTION6 /10READS8 /10VARIANCE3 /10OPTIMIZATION8 /10
League of LegendsWarcraft III: Reforged

Axis by axis

Execution6 vs 7

Warcraft III: Reforged leans harder on execution: Hero micro and creep-juke timing are mechanically demanding

Reads8 vs 8

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 7

League of Legends leans harder on optimization: Itemization, wave management, and macro are solvable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

League of Legends

full breakdown

Warcraft III: Reforged