head to head
Left 4 Dead asks more than Necropolis, and the gap is reads.

Execution · Twitch Chaos
Co-op zombie shooter whose AI Director reshuffles every run to keep teams honest.

Execution · Twitch Chaos
Souls-flavored melee timing through randomized dungeon floors.
Left 4 Dead leans Execution (Twitch Chaos); Necropolis leans Execution (Twitch Chaos).
Left 4 Dead leans a little harder on execution, though the gap is small.
Left 4 Dead
Headshots, melee shoves, and special-infected reaction time
Necropolis
Stamina-based melee timing carries every encounter
Left 4 Dead leans clearly harder on reads.
Left 4 Dead
Versus mode adds human ambush mindgames
Necropolis
Monsters follow fixed behaviors, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Left 4 Dead
AI Director randomizes hordes, items, and specials
Necropolis
Procedural floors and item rolls reshape each run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Left 4 Dead
Team spacing, route choice, and resource discipline
Necropolis
Item knowledge and codex unlocks reward system mapping
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.