head to head

Legend of Dungeon cover artvsR.E.P.O. cover art

Legend of DungeonvsR.E.P.O.

Legend of Dungeon leans Variance (Twitch Chaos); R.E.P.O. leans Variance (Systems & Chaos).

EXECUTION5 /10READS0 /10VARIANCE7 /10OPTIMIZATION5 /10
Legend of DungeonR.E.P.O.

Axis by axis

Execution5 vs 4

Legend of Dungeon leans harder on execution: Real-time brawling in the dark needs steady hands

Reads0 vs 1

R.E.P.O. leans harder on reads: Monsters follow randomised scripts, not adaptive minds

Variance7 vs 7

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Legend of Dungeon

full breakdown

R.E.P.O.