head to head
Legend of KeepersvsLoop Hero
Legend of Keepers leans Optimization (Systems & Chaos); Loop Hero leans Optimization (Pure Optimization).
Legend of KeepersLoop Hero
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 5
Legend of Keepers leans harder on variance: Random events, hires and hero parties vary each campaign
Optimization8 vs 9
Loop Hero leans harder on optimization: Deck and tile placement reward deep optimization.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

