head to head
Legends of RuneterravsMight & Magic: Duel of Champions
Legends of Runeterra leans Reads (Mind & Math); Might & Magic: Duel of Champions leans Optimization (Grand Arena).
Legends of RuneterraMight & Magic: Duel of Champions
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads7 vs 6
Legends of Runeterra leans harder on reads: Alternating priority and spell mana create bluff layers
Variance5 vs 6
Might & Magic: Duel of Champions leans harder on variance: Card draws and hidden hands.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

