head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
A relaxed collect-athon testing character-ability matching far more than any skill ceiling.

Optimization · Practiced Mastery
Gentle two-character puzzle coordination through a scripted wartime fable.
LEGO Batman 2: DC Super Heroes leans Optimization (Practiced Mastery); My Memory of Us leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Batman 2: DC Super Heroes
Button-mashing combat designed for children's hands
My Memory of Us
Light stealth and platforming with forgiving timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Batman 2: DC Super Heroes
Enemies are harmless scripted waves
My Memory of Us
Patrols are fixed clockwork, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Batman 2: DC Super Heroes
Stud and minikit locations are fixed once known
My Memory of Us
Everything is hand-placed and identical across runs
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Batman 2: DC Super Heroes
Matching character abilities to gated collectibles
My Memory of Us
Coordinating the duo's abilities solves each puzzle room
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.