head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
LEGO romp through the original Indy trilogy's set pieces and puzzles.

Optimization · Practiced Mastery
A character-driven slice-of-life game testing emotional attentiveness rather than puzzle solving.
LEGO Indiana Jones: The Original Adventures leans Optimization (Pure Optimization); Night in the Woods leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Indiana Jones: The Original Adventures
Whip swings and brawls, very forgiving
Night in the Woods
Platforming and mini-games add light motor demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Indiana Jones: The Original Adventures
Scripted foes and traps
Night in the Woods
Scripted small-town narrative; no adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Indiana Jones: The Original Adventures
Everything placed deterministically
Night in the Woods
Minimal randomness; story beats are authored
LEGO Indiana Jones: The Original Adventures leans a little harder on optimization, though the gap is small.
LEGO Indiana Jones: The Original Adventures
Item and character gating across replayable levels
Night in the Woods
Dialogue and exploration have no puzzle layer to solve systematically
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.