head to head
Neither is simply harder - they are hard in different places. Library of Ruina demands more variance; Portal demands more execution.

Optimization · Pure Optimization
Story-heavy deckbuilder of clashing dice and floor-by-floor library combat.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
Library of Ruina leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Library of Ruina
Turn-based card combat, no input precision.
Portal
Portal placement timing modest.
Library of Ruina leans a little harder on reads, though the gap is small.
Library of Ruina
Scripted enemy decks, no adaptive opponent.
Portal
No adversary modeling player.
Library of Ruina leans clearly harder on variance.
Library of Ruina
Dice rolls and draws swing fights moderately.
Portal
Deterministic chambers; no randomness.
Library of Ruina leans a little harder on optimization, though the gap is small.
Library of Ruina
Deck construction and clash math is deeply solvable.
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.